NIS America has released new screenshots and information for Spike Chunsoft’s tactical role-playing game Grand Kingdom, detailing the game’s character classes.
There are three basic class types that operate on a bit of a ‘rock-paper-scissors’ mechanic: Melee, Ranged, and Magic units. In addition to these unit types, there are also Specialist units that fulfill very specific roles in battle.
The Melee classes Fighter, Blacksmith, Rogue, and Lancer are characterized by their high attack and defense, and specialize in close combat. They also have the ability to Guard, which negates all damage up to a certain point. Melee units have low magic defense, so caution is recommended when facing enemy Magic units.
The Ranged classes Hunter and Gunner can attack from anywhere on the battlefield. With their extended attack range, they can disrupt enemies at the back of the formation who are charging magical attacks. However, Ranged units have low defense, so it’s important to position them such that can’t be dragged into close combat.
The Magic classes Shaman, Arcanist and Witch have medium attack range, and use ranged attacks that can affect multiple enemies. Some of their more powerful skills must be charged before they can be used, leaving them vulnerable to disruption from an enemy’s ranged attack.
The Specialist classes Medic, Challenger and Ragon Mage don’t quite fit into any of the other three roles in battle. These units have individualized abilities that can be a great asset in battle, but their specialized nature affords little room for flexibility.
Grand Kingdom will be released for the PS Vita and PS4 in North America on June 21, 2016 and in Europe on June 17, 2016 both as physical and digital release.
Check out the Grand Kingdom Screenshots: