Wired Productions and developer Caged Element today announced that the futuristic combat racer GRIP will launch for Nintendo Switch on November 6, 2018.
Pre-orders at Gamestop in the United States will include the exclusive Nyvoss Hex Paint Kit, the Vortex Rim Pack, and five pre-order exclusive vehicle decals.
GRIP will see racers hurtling their way around 22 breath-taking tracks across a variety of hostile and foreign worlds, driving one of 15 armored cars – some swift and agile, while others are brutish and heavily armored. Players must be merciless; deploying a bristling arsenal of 9 outlandish weapons and power-ups to give them the advantage to take the lead against other fierce competitors. These weapons will allow players to not only target other cars, but also the destructible environments surrounding them.
Inspired by the Rollcage games of the late 90s and backed by a highly-skilled and accomplished team, which includes Rollcage programming veteran, Robert Baker, GRIP celebrates the re-emergence of blindingly fast arcade combat racers, offering a true, wheel-gripping racing experience – where utter destruction serves one true purpose: be the first to cross the finish line.
Taking full advantage of the current generation of gaming hardware – and benefiting from the potential that comes with building on Unreal Engine 4, the game accelerates ahead of the racing crowd by offering players gravity-defying physics reaching speeds of over 767 mph – making it the fastest racing game on four wheels.
Along with the breakneck speeds and intense action, players will generate countless unforgettable gaming moments – online or offline – with split- screen races and tournaments. Born of the age of street racing, and losing none of its cut-throat nature, it’s not enough to just cross the line in GRIP; more important is how you got there and how much destruction you have unleashed upon your rivals along the way.
Check out the GRIP Screenshots:
Check out the GRIP Release Date Trailer: