Awe is a god-game about expressing one’s creativity by shaping and building planets’ ecosystems in a tranquil, relaxing ambiance accompanied by exquisite, minimalist lowpoly 3D art and atmospheric music.
- Soothing Aesthetics:
3D lowpoly art, music and sound effects unite to establish a relaxing, passive ambiance. Simply experiencing the game’s aesthetics before interacting with it is enjoyable.
Progression and discovery are central themes. Progression as the player will advance through puzzles with increasing complexity and discovery as each planet will offer the player new assets to create and new rules to do so.
The player is a god in a yet-to-be-shaped universe. Narrative hints will punctuate the player’s progression and lead him to the revelation of his true nature and purpose.
Check out the Awe Trailer:
About Leopoldo Manquiseil
Leopoldo Manquiseil is an action platformer split into 24 levels with a lot of gameplay mechanics:
- Jump, double jump, dash, climb walls, shoot…
- Special levels in Flappy Bird and Pang style.
- Two challenge levels: one simpler is just to reach the end of the level. Another harder way to play will force you to do the above and ALSO get three unique items that will be spread among each level.
- The 24 levels are structured in three groups of 8. The last level of each group is always a final boss.
Check out the Leopoldo Manquiseil Trailer:
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