Sense: A Cyberpunk Ghost Story Coming To PS Vita & Switch In 2020

Publisher Top Hat Studios and developer Suzaku have announced that the cyberpunk horror game Sense: A Cyberpunk Ghost Story will be coming to PS Vita and Nintendo Switch in 2020.

After an incredibly successful Kickstarter campaign which exceeded its set goal of $10,000 by sixfold, Sense will now have additional features such as:

  • Localization in Japanese, Spanish and Russian
  • Voice acting
  • Two bonus chapters that will be available as a free, post-launch DLCs

A demo version of Sense is already available on Steam for anyone to try the game before its release.

About

Sense: A Cyberpunk Ghost Story is a 2.5D game inspired by Clock Tower and Fatal Frame. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots; celebrating the slow, fearful creep of dread instead of relying on over the top action and jump scares. The ghosts – as glitches on our reality – act as spiritual and paranormal threats, not monsters to be killed. The horror of our story comes from atmosphere and storytelling, not loud sound and artificial effects.

Story

In 2083 Neo Hong Kong, a young woman named Mei Lin Mak is dragged into a maelstrom of supernatural horror. As she peers deeper into the century old mystery, Mei will be forced to question her perception of reality and her trust of her cybernetic eyes. Under the neon lights of a cyperpunk dystopia, the ruins of the ‘Chong Sing Apartments’ hides a bloody mystery illuminated by both the traditions of Chinese folklore and the innovations of the industrial future. If there is any hope of escaping this nightmare, Mei-Lin must explore this complex, piecing together the stories of 14 lost souls, and discover the truth of her own family curse.

Art style

The game utilizes a Hand-Painted 2.5D style for its art, which combines the benefits of 3D (such as shifting perspective) with the intricate, colorful style of 2D illustration. Sense also happily embraces eroticism and fan-service in its art, which can especially be seen in character designs. However, this embrace does not detract from its roots in the horror genre. Ghastly spirits, ghouls, and deformed creatures of all types can be found lurking in the shadows. The game’s locations are heavily influenced by futuristic environments, drawing inspiration from the architecture of Asian cities and buildings. The aesthetic consists of bright, colorful neon lights, a stark contrast to the dark, brooding streets and back alleys of the dystopia that the protagonist finds herself in.

Soundtrack

The immersive, atmospheric and brooding soundtrack of Sense is composed by Andy Andi Han, a composer with significant experience in games and the co-composer of the famed visual novel Katawa Shoujo. With influences from John Carpenter, Vangelis, and traditional Chinese Opera, the synthesizer-meets-eastern sound provides a lasting and memorable auditory experience. The music isn’t just tacked on – it’s an essential sensory element, accompanying the journey through Neo Hong Kong’s moody, neon-filled streets… and wherever else it may go.

Check out the Sense: A Cyberpunk Ghost Trailer:

 

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